Download FIFA 2005 PC Game 2004

Download FIFA 2005

Size to download: 694.04 MB. Version: Full Last Release

Download .torrent

Download WITHOUT torrent (DS)
(max speed + fast connection)

Memory: 256 MB
Processor: Intel Pentium III 700 MHz

Graphics: 3D
OS: 98 / ME / 2000 / XP
Year: 2004
Developer: Electronic Arts
Version: Full Last Release

FIFA 2005 - twelfth game in a series of football simulators. Developers returned the character editor and improved his career consisting of 15 seasons. Mechanics introduced "First touch", allowing more realistic transfers. From new leagues Added Mexican Example. Patrick Vieira, Fernando Morientes and Andrei Shevchenko performed by persons of the game.

FIFA 2005 includes:

  • 25 leagues representing 21 countries;
  • 12 clubs of 5 countries whose championships were not added to the game;
  • 39 compositions of national teams;
  • 31 arena in 7 countries around the world.
The order of 20 stadiums prototypes actually existing arenas, while the rest are created in order to represent the field for matches of countries "The rest of the world", whose league did not get into the main game. Significantly improved weather conditions, from now on heavily influencing physics. FIFA 2005 developers have tried to give greater "Life" the ball that allowed to add more animations. For example, you can knock out the ball from under the legs of the lead or make a small forward speed.

One Touch system allows a football player not to spend time on the processing of Pas, and immediately perform actions with him: Instant Pass, Problem or Blow. Such mechanics significantly accelerates gameplay and gives matches of dynamism. Artificial intelligence studies the player's behavior model and adjusts to the game style. At the same time, Ai-football players learned how to build more interesting combinations of springs and literately act in defense.

Management from now on allows you to not focus on the same team, but if you wish to change the club every season. The coach begins his way from little-known teams, gradually improving its rating and skills, after which it can sign contracts with "Arsenal", "Realom", "Milan" and T.D.. Basic resources - Experience and budget glasses. Points are distributed to improving employee improvements, with the ability to pump athletes or hire physicians or financiers. Money spend on transfers. But it is worth considering that the top athletes are not always ready to sign a contract due to the lowest prestige of the club. To get a player, it takes a lot and hard work.

FIFA 2005 Screenshots:

Video Review