Download Atelier Escha & LOGY: Alchemists of the Dusk Sky DX PC Game 2020
Size to download: ten.58 GB. Version: Full Last Release
|Memory: 4 GB
Processor: Core i5 2.6Gh
Storage: 17 GB
Graphics: NVIDIA GeForce GTX660
|OS: Windows 7 / 8/10 (64-bit)
Developer: Koei Tecmo Games Co., Ltd.
Version: Full Last Release
Atelier Escha & LOGY: Alchemists of the Dusk Sky DX is the second part of the trilogy. As it is clear from the name, now the story is spinning around the lodge and eski, and not Aisha from the original. Before starting, give to choose a protagonist. They differ in their alchemical skills. Capital guy can crafting equipment, and a cheerful girl - more powerful items (young man they are not forces). Will need to distribute the obligations between them. Only recipes and certain ingredients are sold in stores. Everything else, including therapeutic consumables, weapons, quests, a couple of friends creates independently.
In terms of atmosphere Atelier Escha & LOGY: Alchemists of the Dusk Sky DX turned out to be even more gloomy than its predecessor. Events unfold 4 years after the first part. The sky darkened, humanity degraded, and the world is on the verge of extinction due to drought and not only. While ordinary people try to somehow survive, alchemists are actively looking for lost technologies from the past. With the help of lost knowledge, they want to stand up before the dusk.
The combat system in the continuation changed a little. Fights are all the same step-by-step, but now 6 characters are involved in them. The first tripler actively participates in the battle, and the second acts as a support. At the same time, the fighters are allowed to change places almost at any time. In Sikvel, the developers changed the crafting system by adding the opportunity to combine different things. Scene line common for two heroes, but the initial choice in favor of this or that main character affects the appearance or absence of some events. Also depending on this ending. Time management stayed. Collecting resources, fights with monsters (no random meetings with them) and traveling on a global map takes time. It forces the user to plan everything.