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The Thing

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Size to download: 523.70 MB.
Version: v 1.2 [NEW VERSION]

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Memory: 128 MB
Processor: Pentium III 400 MHz

Graphics: NVIDIA GeForce 6600 / Radeon X1300
OS: 7, 8, 10
Year: 2002
Developer: Computer ArtWorks
Version: v 1.2 [NEW VERSION]

The Thing - Horror Survival with the elements of a shooter from a third party. The plot is based on the events of the religious horror movie "Something" and continues the mysterious story of an alien virus. Actions occur at the Norwegian Polar Station, affected by the film events. The main character - Captain John Blake should figure out what is happening and save the surviving staff. Character abilities are limited - Blake cannot jump or overcome massive obstacles.

Mechanics of the Boots are divided into 2 Main categories:

  • "Normal" mode - Available Movement from a third party and not too accurate automatic shooting;
  • "Rifle" mode - accurate aiming from the first person.
Frosty environment adds survival elements in the gameplay - a long stay near Antarctic winds has a negative effect on the state of the characters.

An important part of the story occupies a detachment management function:

  • issuance of instructions during the battle or location in the shelter (repair of mechanisms, carrying out electricity, treatment of victims or fighting);
  • Tracking the psychological state of the team and the increase in combat spirit by medicines or equipment (various dangers can scare a soldier, forcing them to act thoughtlessly - shoot in all directions, throwing weapons, run away or end the life of suicide);
  • The increase in the "trust" scale of NPC, on the level of which the degree of their subordination depends (on this, any actions of the gamer are affected - activity in battle, victory over monsters, issuing NPC powerful equipment);
  • Tracking and destruction of "infected" soldiers (checking the presence of a virus with a special medical "test").
In total, 3 types of subordinates were implemented in The Thing - "Engineer", "Medic" and "Soldier". Some of them are available from the beginning of the way, some of them need to meet and save during the passage. During the study of the locations, the gamer may pick up several types of weapons - a machine gun, shotgun, a gun gun, flamethrower, sniper and even a powerful grenade. The main enemies are mutating people or animals - "walkers", "crawls", "jumpers", "Hydra" and alien "Something". Some of them can only be killed by full combustion, because torn hands and legs continue to actively attack the team. On the path of the user consistently accompanies the dragging atmosphere of horror and hopelessness, filled with mysterious steps, rustles and scrawls.

The Thing Screenshots:

The Thing Logo