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Size to download: 1.42 GB. Download .torrent |
| Memory: 1 GB Processor: Pentium 4 with clock frequency 2.4 GHz or AMD 2800+ Graphics: GeForce 6600 GT / RADEON X1300 |
OS: XP, Vista, 7, 8, 10 Year: 2005 Developer: Valve Version: Full Last Release |
Half-Life 2: Lost Coast - Technical Demo, created to demonstrate the ability of the updated Source engine. Saint Olga location, on which Half-Life 2 will occur: the lost coast was carved from the main game. Gordon Freimen, who woke up on the coast of the city, learns that the Alliance captured the local church and controls the territory using hedcrabs. The task of the hero is to get to the church, destroy the enemies, a helicopter and installation that spreads monsters.
Initially, the level was to enter the head of the highway 17 (Highway 17), the purpose of which was to appear by the player of artillery guns shooting hedcrabs. Architecture has features of Eastern culture and differs from the main game. The idea of ​​Half-Life 2: Lost Coast was to show the difference between human buildings and buildings created by an alien race. Later this idea moved to Nova Prospect.
The engine allowed the realistic transition between dark and bright areas. When the freeman will leave the shadows, a few moments will adapt to bright light. If he enters into dark premises, then a few seconds are trying to get used to the absence of light. For the first time in the series, developer comments appeared. In certain places, you can hear how the creators tell about the details of the development and are divided by the creation process. Subsequently, they began to add comments in all their games.

